﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Downplay.Gravity.Models;

namespace Downplay.Gravity.Events
{
    public class ShapeDataDecoration
    {
        public GravityData Data { get; set; }
        public DataDecorationModes DecorationMode { get; set; }

        public ShapeDataDecoration() {
            Data = new GravityData();
            DecorationMode = DataDecorationModes.None;
        }

    }
}
